Get Started with Augmented and Virtual Reality
October 13, 2022
1:00 pm - 2:00 pm
About this Webinar
Augmented reality (AR) and virtual reality (VR) learning experiences are increasing in popularity. Libraries are using this technology to offer augmented and virtual tours, to facilitate wayfinding, to create virtual art galleries, to develop programming, and more. In this session, you’ll see examples of how libraries are using AR and VR to serve and engage their users. We’ll talk about the current state of AR and VR technology including software and hardware. We’ll also cover ways that you can create custom AR and VR experiences right now, with the technology you already have, using free and freemium apps and resources.
Learning Objectives
Attendees will be able to:
- Give examples of how AR and VR is being used in libraries
- Describe the range of AR and VR experiences possible with existing software and hardware
- Identify the software, hardware, and skills necessary to build AR and VR
Presented by: Lindsay O'Neill
Lindsay consults with and trains faculty and librarians on effective pedagogy, instructional design, educational technology, elearning development, open licensing, and accessibility. She holds a Master of Education, specializing in Instructional Design, as well as a Master of Library and Information Science. She is also a faculty member in California State University, Fullerton’s Master of Science in Instructional Design and Technology program.
Registration closes October 11, 2022